with these drawings later this week.
Section BB
I uploaded them again, I must've been sleep-walking when I posted them last time.
I have been doing som research on the interactive glass which it will be on the street level. It basically works as a giant touch screen, pedestrians will be able to browse the internet or look at pictures while the are still outside of the building. Also the screen-glass panels on the higher floors will include integrated photovoltaic cell into the glass providing some renewable energy to the building.
8 comments:
Carlos,
You uploaded the same section twice. Please also add some annotations in regards to 2/3D light events, activities and program. The section is nicely rendered, but it needs this level of explanation to be really readable.
Before you upload the plans, please annotate them as well.
Carlos
Your section is nicely done. Annotations would help as Enno pointed out.
Trees on the top! You go guy!
I look forward to seeing the elevations and plans.
I finally annotated them and here they are. Thanks for the comments everybody!!
Carlos, your sections are intrinsically beautiful to look at. Well done.
I do however still have a few comments. The spaces in the sections appear to be primarily horizontal in nature, but your overall scheme is about the vertical shifting of "tubes" of three dimensional light. I think you could make more of a statement by really playing on this and creating more vertical light volumes at the building's perimeter.
Perhaps as you walk through the building, you travel in a horizontal manner until you come to rooms situated at the skin of the building and they open vertically to a volume. I can see this being a great experience to walk through.
I like Steve's comments about the verticality of the interior spaces. Your images are beautiful. My only suggestion of the images would be to not photoshop the text. It makes it a little hard to read. I am curious as to what you learned from your model that you incorporated into these sections. Did you make any changes to the materiality or the lighting of the exterior facade? It looks like a very interesting building. I would enjoy being able to interact in such a space. Can't wait to see the plans.
I'm working on getting the building naurally ventilated. So I'm adding an additional layer to the facade to make a double glazing cavity wall to pull air from outside. I was thinking to address the interior vertical issue maybe I'll introducing some vertical shafts that will allow the air to flow up with its natural stack effect and also will allow me to bring more natural light to the center portion of the building.
Carlos, your sections look really nice. I am curious to know what program or programs you used.
Steve has a really interesting idea of having horizontal pathways that lead to vertical spaces. That would really show the compression-release spaces.
I think section B-B is very successful showing how light travels through your spaces. Section A-A was not as successful since there wasn't a lot of light considering your facade design. I thought the cut out spaces on the facade ables alot of light to pass through your building. Maybe I just don't understand this drawing.
Like others, I am also looking forward to seeing your elevations. Good Luck
Carlos,
Section AA suffers from the elevator that is stuck in the space without without being part of the experience. Integrating it as one of the vertical light volumes would help a lot. It should do the reverse of what a typical elevator shaft does: reveal movement as opposed to hiding it, give and receive light instead of darkness.
Are you going to render your final elevations and plans in the same technique?
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